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Survive Overnight in a Mega Store Weapons: All Firearms and Melee Options

Survive Overnight in a Mega Store weapons include scavenged melee blades, floor-loot firearms, and store gamepasses like the AR-15 or Undead Beast. Finding weapons early lets you fend off night employees while conserving ammunition and weapon durability during base defense.

Survive Overnight in a Mega Store Weapons: All Firearms and Melee Options

Survive Overnight in a Mega Store weapons include scavenged melee blades, floor-loot firearms, and store gamepasses like the AR-15 or Undead Beast. Finding weapons early lets you fend off night employees while conserving ammunition and weapon durability during base defense.

Scavenged Melee Weapons and Durability

Melee weapons appear across store aisles and near the entrance at the start of a round. Picking up a sword or katana near the front entrance provides defensive capability before you finish searching for all items across the supermarket floor. Players can also strike targets using basic wood planks when caught without a blade.

Every melee weapon possesses an internal durability meter displayed on the user interface. Striking hostile workers repeatedly degrades the weapon until the item breaks completely, requiring you to find a replacement sword from the shelves. The katana features a longer reach than standard blades, which allows you to hit an approaching worker and immediately step backward to avoid taking the standard 20 damage per hit.

Melee weapons produce zero noise, making them ideal when holding narrow doorways or shelves without drawing extra enemies toward your position.

Scavenged Firearms and Ammunition Limits

Firearms spawn inside glass display cases, on display counters, and inside storage sections throughout the supermarket. Players can find pistols, shotguns, and standard assault rifles scattered across the floor during the daytime scavenging phase.

Ammunition spawns separately from weapons in limited loose piles. A standard floor shotgun often spawns with minimal shells, requiring players to search side aisles or use vending machines to restock bullets. While firearms dispatch hostile employees quickly, firing a weapon produces loud gunfire that alerts surrounding workers in the immediate area. Players balancing night combat should prioritize melee for isolated staff and reserve firearms for multiple targets pressing directly against barricaded shelves.

Weapon CategoryTactical MatchAcquisition Trade-off
Katana / SwordSilent perimeter defense and solo enemy clearingZero ammo cost, but weapon breaks after continuous hits
Floor ShotgunPoint-blank defense when barricades collapseHigh single-shot damage, but shells spawn in small quantities
Gamepass AR-15Consistent firepower right from round startBypasses early looting, but requires 125 Robux
Undead BeastNight combat with high capacity and tracer visibilityFeatures a 45-round magazine and +20% damage, but costs 350 Robux

Gamepass and Token Weapons

Players looking to start every match equipped can purchase persistent weapon passes directly from the official store listing:

  • AR-15 (125 Robux): Equips your character with an AR-15 rifle and matching ammunition at the start of every match.
  • MAC-10 (Roblox pass): Spawns your avatar directly with a MAC-10 submachine gun and extra magazine reserves.
  • SPEC-OPS BUNDLE (475 Robux): Delivers three items consisting of unlimited-use night-vision goggles, a silenced M4A1 rifle, and a melee Machete.
  • Undead Beast (350 Robux): A legendary rifle from the 2026 Halloween event featuring a 45-round magazine, +20% damage over the base AR, and glowing green tracer bullets.
  • GOLD MINI-GUN (595 Robux): A rapid-fire heavy weapon designed for high continuous damage output against large swarms.
  • OP Saber (445 Robux): A persistent melee weapon pass offering high-tier slashing capability.

Beyond Robux passes, in-game vending machines accept collected tokens to dispense handguns and ammunition. Reviewing how to use tokens ensures you convert spare store coins into pistols and ammo when floor spawns run dry.

Combat Rules and Enemy Interactions

Combat follows strict schedule rules tied to the day-night cycle:

Employees cannot be damaged during the day. Swings and bullets pass through staff members without reducing their health until the daylight timer runs out and the store darkens. When the night phase activates, store staff become hostile and vulnerable to attack. Defeated employees do not respawn during that same evening, allowing coordinated squads to clear rooms around their best base systematically.

Larger muscular employees throw crates and heavy rocks that inflict 20 damage while applying a slowing penalty to your character. Against these heavy units, keeping distance with firearms or baiting a throw behind solid metal walls prevents lethal stuns.

During Night 6, the CEO enters the store after the alarms sound. The CEO cannot be harmed or killed by any weapon in the game. His attacks deal 50 damage per hit, allowing him to knock down a full-health survivor in two swings. All weapons during this encounter must be directed exclusively at the regular staff escorting him while players run between alarm boxes to open the exit. Familiarizing yourself with general how to play fundamentals will keep your stamina high so you never run out of sprint while evading unkillable threats.

Next step

Blue Cube Location

Locate the blue cube behind the Weaponry section to activate the electrical generator and power keycard doors in the store.